Final Workflow Part IV - Run Animation Cycle
So, the last animation in the list is the run animation. This one uses the fewest frames of the set — a full sprint has almost no ease-in or ease-out compared with the other cycles, where I had to build a lot of easing between each transition. Everything happens fast, so the cycle reads better lean.
If I take it further, the skirt is where I'd spend the time — there are a couple of angles I'd give one more cleanup pass. Otherwise I'm happy with how it landed.

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